On Mon, May 3, 2010 at 8:55 PM, Alexandre Quessy <[email protected]>wrote:

> Hello René,
>

hi ya,



> Thanks for your quick answer! We have not done anything more than in
> the Pygame version.

ah, cool :)


> That means that you have everything in your hands
> to push it upstream, if it has not been done already. We only needed a
> working Debian package, that's it.
>
> So, right now, what is the right way to get PyPortMidi under
> Debian/Ubuntu GNU/Linux? I think it should be shipped with the
> libportmidi0 package, no?
>
>
Well, it would be a packaged named python-portmidi I think?  That the
standard python naming convention for debian no?  No other libraries on
debian ship their python bindings in the same package.

If Roger would let us use the Port Midi svn for it, that would be best.
Failing that we could use the pygame host, and keep all changes there?  It
might also be good to make the official releases on pypi too (the python
package repository for those not familiar with the python world).

btw, I think you should be able to just import the pygame.pypm without
pulling in the rest of pygame.  Something like:

    try:
        import pypm
    except:
        import pygame.pypm as pypm


cu.
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