emanuel stiebler wrote: > > Hi all, > > In osmesa, i can allocate my own framebuffer, which resides on my pci-card. > But, what is the suggested/clean way to do the same with the depth-buffer ? > > Because I'm writing a driver for a card which has a rendering processor, it > would be "nice" if the depth-buffer would be on the card, and not in main > memory. You're writing a new driver but using OSMesa? OSMesa was never intented for a hardware implementation. I think you could use OSMesa as a _model_ for a driver but not as a hardware driver in and of itself. -Brian _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
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