Okay. I'll push the current changes now and I can commit further changes when
you find the bits for BFC1 and FOGC. :-) I verified that progs/samples/fog and
wave are working now.

I'm glad to hear that Revenge is being useful, and great work on these patches
btw. :-)


On 7/11/07, Tommy Schultz Lassen <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I would guess that as well. But i am not cirtan.
>
> I am going to trey to make some more dumps to try to figure out COL1,
> BFC1 and FOGC.
>
> Mvh Tommy
>
> Oliver McFadden skrev:
> > Hi,
> >
> > The patch looks good to me. :-) I'll commit it to my local tree and do
> > some
> > testing.
> >
> > Btw, I see in r300_emit.c:r300VAPOutputCntl0 you've changed the bits
> > for BFC0
> > but I wonder if we should change BFC1, too. I would guess based on
> > BFC0 that
> > BFC1 should be (8 << 2)?
> >
> >
> > On 7/11/07, Tommy Schultz Lassen <[EMAIL PROTECTED]> wrote:
> >> Hi,
> >>
> >> Here is a new patch for enabling Back face coloring.
> >>
> >> It is parts information from revenge dumps and parts guesswork.
> >>
> >> It also fixes a bug in r300FrontFace or rather r300UpdateCulling. It
> >> would only set GL_CW og GL_CCW if wee set some culling.
> >>
> >> This patch gets wave and fog forking for me.
> >>
> >> /Tommy
> >>
> >> Tommy Schultz Lassen skrev:
> >> > Hi,
> >> >
> >> > I as well would prefer to bee more certain.
> >> >
> >> > I still need to confirm R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT.
> >> >
> >> > When i have some more time i while cook up some code to exercise thees
> >> > outputs. But if someone already has some code it would bee nice.
> >> >
> >> > Some testing on other ati cards than my X700 PCIE with some different
> >> > apps would bee nice.
> >> >
> >> >
> >> >
> >> >
> >> >
> >> > Oliver McFadden skrev:
> >> >
> >> >> Hi,
> >> >>
> >> >> I would prefer if we could confirm the R300_VAP_OUTPUT_VTX_FMT_0 bits
> >> >> before
> >> >> merging this patch...
> >> >>
> >> >> Although r300_reg.h does mark many of the bits as guesses, so I'm not
> >> >> apposed to
> >> >> committing this patch now and figuring out all the bits later. As
> >> long
> >> >> as you
> >> >> have confirmed that the bits you have changed are correct.
> >> >>
> >> >>
> >> >> On 6/10/07, Tommy Schultz Lassen <[EMAIL PROTECTED]> wrote:
> >> >>
> >> >>> Hi,
> >> >>>
> >> >>> Here is a new version of Back face color. It also enables FOGC out.
> >> >>>
> >> >>> VERT_RESULT_BFC1
> >> >>> VERT_RESULT_PSIZ
> >> >>> VERT_RESULT_COL1
> >> >>>
> >> >>> is pure guess work. If some one has a example that exercise some of
> >> >>> those that wot help mi.
> >> >>>
> >> >>> VERT_RESULT_BFC0
> >> >>>
> >> >>> That is the only value where i can get Back faced to work for the
> >> >>> moment.
> >> >>>
> >> >>> VERT_RESULT_FOGC
> >> >>>
> >> >>> That is the value where it seems to work for the moment. I have some
> >> >>> indications that it is actually dependent on the the index used in
> >> >>> r300_vertprog.c t_dst_index.
> >> >>>
> >> >>> Cut it bee that r300VAPOutputCntl0 and r300VAPOutputCntl1 depends
> >> on the
> >> >>> values set in r300_vertprog.c t_dst_index?
> >> >>>
> >> >>>
> >> >>>
> >> >>>
> >> >>>
> >> >>> Oliver McFadden skrev:
> >> >>>
> >> >>>> Hi,
> >> >>>>
> >> >>>> I think something is wrong with the
> >> >>>> R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT
> >> >>>> change you made. You changed this to (1 << 16) however this would
> >> >>>> correspond to
> >> >>>> the R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT define.
> >> >>>>
> >> >>>> So either your change is incorrect, or the defines for
> >> >>>> R300_VAP_OUTPUT_VTX_FMT_0
> >> >>>> are incorrect. It wouldn't surprise me if some of the bits for this
> >> >>>> register are
> >> >>>> not correct; as far as I know the driver hasn't previously
> >> supported
> >> >>>> back-facing
> >> >>>> color, so these bits may have been guessed based on the standard
> >> color
> >> >>>> bit.
> >> >>>>
> >> >>>> I don't think it would be hard to write some OpenGL code for
> >> revenge
> >> >>>> (my reverse
> >> >>>> engineering tool) to test these bits, though.
> >> >>>>
> >> >>>>
> >> >>>> On 6/8/07, Tommy Schultz Lassen <[EMAIL PROTECTED]> wrote:
> >> >>>>
> >> >>>>> Hi Oliver
> >> >>>>>
> >> >>>>> I got the checker board shown in wave :). The problem seems to bee
> >> >>>>> missing VERT_RESULT_BFC0.
> >> >>>>>
> >> >>>>> I have attached a patch that gets VERT_RESULT_BFC0 a step closer.
> >> >>>>>
> >> >>>>> There is a couple of problems:
> >> >>>>>
> >> >>>>> 1) This patch makes the driver do state changes allot.
> >> >>>>>
> >> >>>>> 2) I fink there is something more basic wrong wit how wee handle
> >> >>>>> VERT_RESULT.
> >> >>>>>
> >> >>>>> How do the chip now that the reg wee set in
> >> r300TranslateVertexShader
> >> >>>>> with code like:
> >> >>>>>
> >> >>>>> vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
> >> >>>>>
> >> >>>>> is for VERT_RESULT_BFC0.
> >> >>>>>
> >> >>>>>
> >> >>>>> Any insights?
> >> >>>>>
> >> >>>>>
> >> >>>>> The patch makes the tube in fog look read instead of green. NWN
> >> >>>>>
> >> >>> looks as
> >> >>>
> >> >>>>> it has for some time. OK but with weird  colors on  cloaks an some
> >> >>>>> monsters.
> >> >>>>>
> >> >>>>> I am going to keep looking.
> >> >>>>>
> >> >>>>> /Tommy
> >> >>>>>
> >> >>>>>
> >> >>>
> >> >
> >> >
> >> >
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> >>
> >>
>
>

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