On Fri, Dec 4, 2009 at 10:51 PM, Maarten Maathuis <madman2...@gmail.com> wrote: > I recently noticed a regression in the nv50 gallium driver, with a few > hours of bisecting i figured out i need FLUSH_CURRENT called > unconditionally in st_teximage_flush_before_map(). Otherwise in > warzone2100 several small textures (glyphs) go missing. Does this make > any sense or perhaps provide a hint as to the real problem. One other > person has tried and could not reproduce this issue. I've tried doing > a 100 msec wait instead and gpu flush (FLUSH_FRAME to be precise) + > 100 msec wait. Neither work, which leads me to believe something is > still stuck in the state tracker. > > Maarten. >
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