On Sun, 2010-01-03 at 08:45 -0800, Brian Paul wrote:
> 2010/1/2 Chia-I Wu <olva...@gmail.com>:
> > On Sat, Jan 02, 2010 at 07:01:02PM -0500, Kristian Høgsberg wrote:
> >> We have all functions that need to be visible marked with PUBLIC and
> >> this is trimming around 4% off the DRI driver .so size.
> > I love this change!
> >
> > It might require another patch, but would it be possible to stop marking
> > functions like _mesa_GenTextures as GLAPIENTRY?  I think they are not
> > public either in normal build.
> 
> This would have to be checked on Windows.  I think the x86 dispatch
> code is sensitive to the Windows calling conventions implied by
> GLAPIENTRY.

Brian is right.

GLAPI controls symbol visibility, both on unices (i.e.,
_attribute__((visibility("default")))) and windows (i.e.,
_declspec(dllexport). 

GLAPIENTRY controls the calling convention (i.e., __stdcall presence or
absence).

This can be easily seen on top of GL/GL.h.

So in summary, GLAPI can and probably should be removed for _mesa_*
functions. GLAPIENTRY cannot.

Jose


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