On Mon, Jan 4, 2010 at 4:24 AM, José Fonseca <jfons...@vmware.com> wrote: > Brian is right. > GLAPI controls symbol visibility, both on unices (i.e., > _attribute__((visibility("default")))) and windows (i.e., > _declspec(dllexport). > GLAPIENTRY controls the calling convention (i.e., __stdcall presence or > absence). > This can be easily seen on top of GL/GL.h. Thanks for pointing out. I mistakenly confuse the two #define's.
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