On Mon, Jan 4, 2010 at 4:24 AM, José Fonseca <jfons...@vmware.com> wrote:
> Brian is right.
> GLAPI controls symbol visibility, both on unices (i.e.,
> _attribute__((visibility("default")))) and windows (i.e.,
> _declspec(dllexport).
> GLAPIENTRY controls the calling convention (i.e., __stdcall presence or
> absence).
> This can be easily seen on top of GL/GL.h.
Thanks for pointing out.  I mistakenly confuse the two #define's.

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