On Wed, Jan 13, 2010 at 2:52 AM, Luca Barbieri <l...@luca-barbieri.com> wrote: > Doesn't this make two DRI2GetBuffers protocol calls, in case of a resize? I expect resizing happens rarely.
Plus, I want to hook winsys->update_buffer. It is called when the user calls glViewport. It will set "force_validate" and avoid the first call. ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev