> WINE can deal with that. The real showstopper is that WINE has to also
> work on MacOS X and Linux + NVIDIA blob, where Gallium is unavailable.

We could actually consider making a Gallium driver that uses OpenGL to
do rendering.

If the app uses DirectX 10, this may not significantly degrade
performance, and should instead appreciably increase it if a Gallium
driver is available.

On the other hand, for DirectX 9 apps, this could decrease performance
significantly (because DirectX 9 has immediate mode and doesn't
require CSOs).

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