> WINE can deal with that. The real showstopper is that WINE has to also > work on MacOS X and Linux + NVIDIA blob, where Gallium is unavailable.
We could actually consider making a Gallium driver that uses OpenGL to do rendering. If the app uses DirectX 10, this may not significantly degrade performance, and should instead appreciably increase it if a Gallium driver is available. On the other hand, for DirectX 9 apps, this could decrease performance significantly (because DirectX 9 has immediate mode and doesn't require CSOs). ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev