It was suggested to me that I try using gnuplot to analyze the audio coming out of the linear scaler, so that's what I did. It helped a *lot*. There are still some pops on ramp-in and ramp-out, but those are really hard to avoid. I tried using a sigmoid function to smooth it out, which helps.
but scratching is basically perfect, otherwise Owen ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Mixxx-devel mailing list Mixxx-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mixxx-devel