I got it grom GitHub, not sure why you don't?

-----Original Message-----
From: Sideways Skullfinger [mailto:sidew...@sidewaysskullfinger.com] 
Sent: Tuesday, December 11, 2018 4:33 PM
To: mscore-developer@lists.sourceforge.net
Subject: Re: [Mscore-developer] ?==?utf-8?q? "dll_ssl1-NOTFOUND" VS2017 
compile/link error

Then font_style_select.ui should be part of the git project.  When I rebase my 
master it does not show up.  I do not see it in the mscore folder or the 
mscore/inspector folder on github.com

Where do I acquire this file?

On 12/11/2018 9:24 AM, Joachim Schmitz wrote:
> - that switch to andf from master might have cleaned uip thins in 
> regards to that missungf dll
> - that font_style_select.ui (and .h) is a relative recent addition
>
> -----Original Message-----
> From: Sideways Skullfinger [mailto:sidew...@sidewaysskullfinger.com]
> Sent: Tuesday, December 11, 2018 4:00 PM
> To: mscore-developer@lists.sourceforge.net
> Subject: Re: [Mscore-developer] ?==?utf-8?q? "dll_ssl1-NOTFOUND" 
> VS2017 compile/link error
>
> Oddly enough, my NOTFOUND error seems to have disappeared in the course of 
> switching branches to master and back again.  I still believe that the 64bit 
> dlls are probably a good idea, though I don't know what they do and I have 
> yet to test them.
>
> On a more urgent note, regarding the inspectorplugin project's failure to 
> compile in the current master, here is the error message:
>
> 2>z:\musescore\mscore\inspector\fontstyleselect.h(16): fatal error
> C1083: Cannot open include file: 'ui_font_style_select.h': No such 
> file or directory (compiling source file
> Z:\MuseScore\mscore\inspector\fontStyleSelect.cpp)
>
> That problem is here:
> #include "ui_font_style_select.h"
>
> There is no font_style_select.ui file in the project, AFAICT, so the ui_*.h 
> file is not generated.  I am not aware of this file to begin with, so I 
> cannot comment on its previous history.  I am also probably not the best 
> person to try to fix this, as I would just remove the include, and I'm not 
> sure that's the correct move.
>
>
> On 12/11/2018 8:45 AM, Sideways Skullfinger wrote:
>> Once again I pressed send and found contrary information 2 minutes 
>> later.  Here are download pages for 64 bit versions of each file:
>> http://api.256file.com/libeay64.dll/m-download-196014.html
>>
>> http://api.256file.com/ssleay64.dll/m-download-196021.html
>>
>> I will endeavor to test these on my machine.  What is the procedure 
>> for updating the dependencies.7z file?
>>
>>
>> On 12/11/2018 8:16 AM, Ralf Mattes wrote:
>>>    Am Dienstag, 11. Dezember 2018 14:51 CET, Sideways Skullfinger 
>>> <sidew...@sidewaysskullfinger.com> schrieb:
>>>> I have manually copied the two ssl files, libeay32.dll and 
>>>> ssleay32.dll, into my msvc.install_x64/bin folder, and that does 
>>>> not fix the issue.
>>> So you expect a 32-bit library to work on a 64-bit build? It won't ...
>>>> The only references to "dll_sll1" in the project are in 
>>>> CMakeLists.txt, and they do not include the "-NOTFOUND" text 
>>>> anywhere
>>> I think it's time to learn the basics of your toolchain ;-) Have a 
>>> look at:
>>>    https://cmake.org/cmake/help/latest/command/find_library.html
>>>
>>> there you'll find all about "-NOTFOUND"
>>>
>>>
>>>
>>>
>>>
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>>
>>
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>
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