> ----------
> Van:  Herbert Kloseck[SMTP:[EMAIL PROTECTED]]
> Verzonden:    dinsdag 23 februari 1999 14:57
> Aan:  [EMAIL PROTECTED]
> Onderwerp:    Re: AW: AW: About Snatcher...
> 
> > 
> > 
> > 
> 
> > > >> Konami Man wrote:
> > > >> > 
> > > >> > Just a crazy idea: maybe instead of translating Snatcher, it is a
> > > better
> > > >> > idea to capture graphics and reprogram the whole game with
> english
> > > >> texts?
> > > >> > Such type of game has not a very complicated programming
> structure...
> > > >> > besides musics can be converted to Moonsound for example! 8-)
> > > >> > 
> > > >> 
> > > >> Sounds to be a good idea. In this case, we could support harddisk
> as
> > > >> well and
> > > >> maybe putting in some additional graphics.
> > > >> 
> > > >> 
> > > >> Herbert Kloseck
> > > >> 
> > > >You mean redo the whole game? Great idea. I would be willing to make
> some
> > > >graphics better. The graphics stink like it is now. Some additional
> > > colors
> > > >and better animation wouldn't hurt at all. I can write some music as
> > > well.
> > > >(moonsound that is)
> > > >
> > > >Robert
> > > >
> > > I'm willing to write sum musix as well :)
> > > 
> > > Pepijn
> > > 
> > Great. I think I can charter Johnny Hassink as well for the musics. But
> how
> > about the programming, graphics and most important the translation?
> > 
> 
> I can offer some webspace to put most of the developed parts acessable
> to all who are willing to help us.
> 
> About the graphics: I'm not so good in drawing but i can improve some
> of the graphics if amybody send me the files as gif or bmp. jpg is out
> of question cause we're loosing too much qality. And converting gif <->
> bmp
> isn't a problem at all. 
> 
Why convert it first from pc to MSX? It is a MSX game, so we make it on MSX.
Just hack the pictures out of the game and make it a .GE5 file or something
we can usu in DD Graph or graphsaurus. That's the easiest way I think. BMP
or GIF files can't be used on MSX directely, so we cannot use them. 

> Another question is, which programming-language we should use.
> Thou the gameplay is very easy, Turbo Pascal or C should do it.
> 
I don't know. I don't have a clue how to program it? I can't even use basic.
The only thing I can do is making graphics and arranging the music on
Moonsound.
>  
> 
> 
> Herbert Kloseck
> 
> =o==o==o==o==o==o==o==o==o==o==o==o==o==o==o==o==o==o=
> Herbert Kloseck         #       University Of Dortmund
>                        # #      LS7: Computer Graphics
>                        # #      D-44221 Dortmund
>  #####################  #       Germany
> 
>   email: [EMAIL PROTECTED]     
>   http://ls7-www.informatik.uni-dortmund.de/~kloseck 
> =o==o==o==o==o==o==o==o==o==o==o==o==o==o==o==o==o==o=
> 
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