On Thu, 2003-01-02 at 09:15, Tom Brinkman wrote:

>    Because if you change to 'vga=normal' you're still usin fb (frame 
> buffer). Just remove the vga= line and you should get 'plain text'.
> BTW, if you want to keep the fb .... =788 is 800x600, =791 is 1024x 
> 768.  I don't recall what the number would be for 640x480, but I 
> sort'a think it's =785. That lower resolution would get you bigger 
> text with fb.  Maybe someone else knows, or you can refer to 
> /usr/src/linux-2.4.20-2mdk/Documentation/svga.txt
> /usr/src/linux-2.4.20-2mdk/Documentation/fb/framebuffer.txt
>     I know there use to be a doc file that listed the various codes, 
> but I can't find it, or even remember where/what it was ;(  The codes 
> are listed in hexidecimal, you'll need to convert to decimal. Most 
> calculators will do that for you.
> 
> Besides, I never need to fool with this cause I like the bootsplash ;)
> -- 
>     Tom Brinkman                  Corpus Christi, Texas



The file is /usr/src/linux/Documentation/fb/vesafb.txt.  In order to get
the video mode number of the Linux kernel, you take the hexadecimal VESA
mode number, then add 0x200.  Then of course you convert to decimal.

Hex Vesa mode chart:

    | 640x480  800x600  1024x768 1280x1024
----+-------------------------------------
256 |  0x101    0x103    0x105    0x107
32k |  0x110    0x113    0x116    0x119
64k |  0x111    0x114    0x117    0x11A
16M |  0x112    0x115    0x118    0x11B


Hex adjusted Kernel mode numbers:

    | 640x480  800x600  1024x768 1280x1024
----+-------------------------------------
256 |  0x301    0x303    0x305    0x307
32k |  0x310    0x313    0x316    0x319
64k |  0x311    0x314    0x317    0x31A
16M |  0x312    0x315    0x318    0x31B


--LX



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