On Thu, 2003-01-02 at 09:15, Tom Brinkman wrote: > Because if you change to 'vga=normal' you're still usin fb (frame > buffer). Just remove the vga= line and you should get 'plain text'. > BTW, if you want to keep the fb .... =788 is 800x600, =791 is 1024x > 768. I don't recall what the number would be for 640x480, but I > sort'a think it's =785. That lower resolution would get you bigger > text with fb. Maybe someone else knows, or you can refer to > /usr/src/linux-2.4.20-2mdk/Documentation/svga.txt > /usr/src/linux-2.4.20-2mdk/Documentation/fb/framebuffer.txt > I know there use to be a doc file that listed the various codes, > but I can't find it, or even remember where/what it was ;( The codes > are listed in hexidecimal, you'll need to convert to decimal. Most > calculators will do that for you. > > Besides, I never need to fool with this cause I like the bootsplash ;) > -- > Tom Brinkman Corpus Christi, Texas
The file is /usr/src/linux/Documentation/fb/vesafb.txt. In order to get the video mode number of the Linux kernel, you take the hexadecimal VESA mode number, then add 0x200. Then of course you convert to decimal. Hex Vesa mode chart: | 640x480 800x600 1024x768 1280x1024 ----+------------------------------------- 256 | 0x101 0x103 0x105 0x107 32k | 0x110 0x113 0x116 0x119 64k | 0x111 0x114 0x117 0x11A 16M | 0x112 0x115 0x118 0x11B Hex adjusted Kernel mode numbers: | 640x480 800x600 1024x768 1280x1024 ----+------------------------------------- 256 | 0x301 0x303 0x305 0x307 32k | 0x310 0x313 0x316 0x319 64k | 0x311 0x314 0x317 0x31A 16M | 0x312 0x315 0x318 0x31B --LX -- °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Kernel 2.4.18-6mdk Mandrake Linux 8.2 Enlightenment 0.16.5-11mdk Evolution 1.0.2-5mdk Registered Linux User #268899 http://counter.li.org/ °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
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