Yes, check and double checked. :)

Steve



On Thursday 13 December 2001 11:40 am, you wrote:
> do you have     load "glx"      in the Module section of the XF86Config-4
> file?
>
> On Wednesday 12 December 2001 06:04 pm, you wrote:
> > I've made some head-way. I see the splashscreen now and it says that the
> > driver is installed and I'm running 4.? X.
> >
> > All of the NVIDIA stuff went in without problems and I edit the correct
> > config file. I think I'm close but don't understand what the error in the
> > last part of this message means.
> >
> > Thanks,
> >
> > Steve
> >
> >
> > I try to run Unreal Tounrament and this is what I get.
> >
> > Hope this makes sense!
> >
> >
> >
> > [wriker@chili ut]$ ./ut
> > Unreal engine initialized
> > Bound to SDLDrv.so
> > Joystick [0] : Unknown Joystick
> > SDLClient initialized.
> > Bound to Render.so
> > Lighting subsystem initialized
> > Rendering initialized
> > LoadMap: Entry
> > Bound to Fire.so
> > Case-insensitive search: Botpack -> ..\System\BotPack.u
> > Bound to IpDrv.so
> > Game class is 'UTIntro'
> > Level is Level Entry.MyLevel
> > Bringing Level Entry.MyLevel up for play (0)...
> > InitGame:
> > Base Mutator is Entry.Mutator0
> > Browse:
> > CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkin
> > s.blkt?Face=SoldierSkins.Othello
> > LoadMap:
> > CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSki
> > ns.blkt?Face=SoldierSkins.Othello
> > Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx
> > Collecting garbage
> > Purging garbage
> > -0.0ms Unloading: Package Render
> > Garbage: objects: 16417->16416; refs: 224677
> > Game class is 'UTIntro'
> > Level is Level CityIntro.MyLevel
> > Bringing Level CityIntro.MyLevel up for play (0)...
> > InitGame:
> > ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face
> > =SoldierSkins.Othello
> > Base Mutator is CityIntro.Mutator1
> > Initialized moving brush tracker for Level CityIntro.MyLevel
> > Created and initialized a new SDL viewport.
> > Bound to UWeb.so
> > Team 255
> > Login: Player
> > Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx
> > Possessed PlayerPawn: TMale2 CityIntro.TMale0
> > Input system initialized for SDLViewport0
> > Opening SDL viewport.
> > Bound to SDLGLDrv.so
> > Loaded render device class.
> > Initializing SDLGLDrv...
> > binding libGL.so.1
> > Resizing SDL viewport. X: 640 Y: 480
> > OpenGL
> > appError called:
> > Couldn't set video mode: Couldn't find matching GLX visual
> >
> > Executing UObject::StaticShutdownAfterError
> > Executing USDLClient::ShutdownAfterError
> > Executing USDLViewport::ShutdownAfterError
> > USDLGLRenderDevice::ShutdownAfterError
> > Signal: SIGIOT [iot trap]
> > Aborting.
> > Exiting.
> > Name subsystem shut down

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com

Reply via email to