Yes, check and double checked. :) Steve
On Thursday 13 December 2001 11:40 am, you wrote: > do you have load "glx" in the Module section of the XF86Config-4 > file? > > On Wednesday 12 December 2001 06:04 pm, you wrote: > > I've made some head-way. I see the splashscreen now and it says that the > > driver is installed and I'm running 4.? X. > > > > All of the NVIDIA stuff went in without problems and I edit the correct > > config file. I think I'm close but don't understand what the error in the > > last part of this message means. > > > > Thanks, > > > > Steve > > > > > > I try to run Unreal Tounrament and this is what I get. > > > > Hope this makes sense! > > > > > > > > [wriker@chili ut]$ ./ut > > Unreal engine initialized > > Bound to SDLDrv.so > > Joystick [0] : Unknown Joystick > > SDLClient initialized. > > Bound to Render.so > > Lighting subsystem initialized > > Rendering initialized > > LoadMap: Entry > > Bound to Fire.so > > Case-insensitive search: Botpack -> ..\System\BotPack.u > > Bound to IpDrv.so > > Game class is 'UTIntro' > > Level is Level Entry.MyLevel > > Bringing Level Entry.MyLevel up for play (0)... > > InitGame: > > Base Mutator is Entry.Mutator0 > > Browse: > > CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkin > > s.blkt?Face=SoldierSkins.Othello > > LoadMap: > > CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSki > > ns.blkt?Face=SoldierSkins.Othello > > Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx > > Collecting garbage > > Purging garbage > > -0.0ms Unloading: Package Render > > Garbage: objects: 16417->16416; refs: 224677 > > Game class is 'UTIntro' > > Level is Level CityIntro.MyLevel > > Bringing Level CityIntro.MyLevel up for play (0)... > > InitGame: > > ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face > > =SoldierSkins.Othello > > Base Mutator is CityIntro.Mutator1 > > Initialized moving brush tracker for Level CityIntro.MyLevel > > Created and initialized a new SDL viewport. > > Bound to UWeb.so > > Team 255 > > Login: Player > > Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx > > Possessed PlayerPawn: TMale2 CityIntro.TMale0 > > Input system initialized for SDLViewport0 > > Opening SDL viewport. > > Bound to SDLGLDrv.so > > Loaded render device class. > > Initializing SDLGLDrv... > > binding libGL.so.1 > > Resizing SDL viewport. X: 640 Y: 480 > > OpenGL > > appError called: > > Couldn't set video mode: Couldn't find matching GLX visual > > > > Executing UObject::StaticShutdownAfterError > > Executing USDLClient::ShutdownAfterError > > Executing USDLViewport::ShutdownAfterError > > USDLGLRenderDevice::ShutdownAfterError > > Signal: SIGIOT [iot trap] > > Aborting. > > Exiting. > > Name subsystem shut down
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