On Wed, 10 Apr 2002 10:17:42 -0700
shane <[EMAIL PROTECTED]> wrote:

> On Wednesday 10 April 2002 09:05, Charles A Edwards opened a general hailing 
> frequency and transmitted to all open stations:
> 
> > From http://dri.sourceforge.net/
> 
> that answered a ton of things for me thanks!
> 
> but... (you knew there was one) my glxgears output:
> 
> 3792 frames in 5.0 seconds = 758.400 FPS
> 3829 frames in 5.0 seconds = 765.800 FPS
> 3829 frames in 5.0 seconds = 765.800 FPS
> 3812 frames in 5.0 seconds = 762.400 FPS
> 
> now yes, i am using KDE3 so i have the mem/video hog going, and yeah i have 
> 8 dektops, but i expected better.  am i nuts or should i toy with settings 
> more?
> 
> i have a radeon with 32 MB DDR, and yes i am in 8.2 with 4.2x and 
> acceleration.
 

With a hog like kde 760 FPS is good.

Using the same card, enlightenment /w gnome panel I get 780 FPS.
If I stop setiathome FPS jumps to 1280 FPS.
Every running process Will affect performance.

With a radeon, or any ATI card for that matter, you will probably never achieve the 
FPS of nvidia or a well running Voodoo because GL is handled
3rd party rather than by direct instructions from the driver. 

Run glxinfo for the radeon and you get:
glxinfo
name of display: :0.0
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: VA Linux Systems, Inc.
OpenGL renderer string: Mesa DRI Radeon 20010402 AGP 4x x86/MMX/3DNow!
OpenGL version string: 1.2 Mesa 3.4.2
OpenGL extensions:
    GL_ARB_multitexture, GL_ARB_transpose_matrix, GL_EXT_abgr, 
    GL_EXT_blend_func_separate, GL_EXT_clip_volume_hint, 
    GL_EXT_compiled_vertex_array, GL_EXT_histogram, GL_EXT_packed_pixels, 
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_stencil_wrap, 
    GL_EXT_texture3D, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_object, GL_EXT_texture_lod_bias, 
    GL_EXT_vertex_array, GL_MESA_window_pos, GL_MESA_resize_buffers, 
    GL_NV_texgen_reflection, GL_PGI_misc_hints, GL_SGIS_pixel_texture, 
    GL_SGIS_texture_edge_clamp
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   
 
The same with nvidia:
 glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_ARB_multisample
client glx vendor string: NVIDIA Corporation
client glx version string: 1.2
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, 
    GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce3/AGP/3DNOW!
OpenGL version string: 1.3.1 NVIDIA 28.02
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, 
    GL_ARB_transpose_matrix, GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, 
    GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_cube_map, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array, 
    GL_EXT_vertex_weighting, GL_HP_occlusion_test, 
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, 
    GL_NV_copy_depth_to_color, GL_NV_evaluators, GL_NV_fence, 
    GL_NV_fog_distance, GL_NV_light_max_exponent, 
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query, 
    GL_NV_packed_depth_stencil, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_texgen_reflection, 
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, 
    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, 
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_SGIS_generate_mipmap, GL_SGIS_multitexture, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess


   Charles

    

 

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