hey fellow Nuke power-users and TDs!

I've got an odd issue at our CG animation studio- sometimes (maybe one
out of every 20 shots) a shot will crash while nuke is reading in
image data. So you can open the .nk file, nuke itself will load fine,
and then while the viewer starts rendering and it starts querying the
tree itself, and then nuke will completely crash a few seconds into
it. I've narrowed it down to the odd postage-stamped read node, so by
setting "postage_stamp false" in the .nk file, then we can load the
shot.

(windows 7, nuke 6.2 64 bit)

A current workaround was to use Nuke 6.1, which could load the shot
fine. Soon we won't have 6.1 though. (due to backwards compatibility)

Anyone else have this issue of postage_stamp enabled nodes crashing
the scene upon loading?

Cheers,
Jordan
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