my first version was using a retime, but there is an awful bug in it so it don't refresh all the time with my links. I had to find an other way more trustable for our pipe.
The foundry had logged the bug as #20545

cheers


Howard Jones wrote:
isn't that just a retime set to none for filter?
Howard

set cut_paste_input [stack 0]
version 6.2 v2
push $cut_paste_input
add_layer {rgba rgba.beta}
Text {
 font /usr/share/fonts/truetype/Vera.ttf
 yjustify center
 box {528 218 1584 654}
 center {1056 436}
 name Text1
 selected true
 xpos 4566
 ypos 5006
}
Retime {
 input.first_lock true
 input.last_lock true
 output.last 300
 speed 0.3333333333
 filter none
 name Retime1
 selected true
 xpos 4566
 ypos 5047
}


    ------------------------------------------------------------------------
    *From:* Olivier Jezequel <[email protected]>
    *To:* Nuke Python discussion <[email protected]>
    *Sent:* Friday, 19 August 2011, 9:56
    *Subject:* Re: [Nuke-python] freezing frames for certain time then
    increment

    for a second you gave me the horrible feeling i asked a beginner
    question when the answer is just underneath :)
    but the increment, unless i have missed something is jumping to
    the real
    frame after freezing and so, pass some frames, with is definitely not
    what i want.
    increment 3 : 1 1 1 4 4 4 7 7 7....
    my expression : 1 1 1 2 2 2 3 3 3 4 4 4 ....

    my expression is fitting the job, i need that way so all my sequences
    are forsen the time for my switch to pass on each before reviewing
    the
    next frame

    thanks anyway :)
    Olivier


    Frank Rueter wrote:
    > Try the increment knob in the FrameHold node (I.e. Set it to 3)
    >
    >
    >
    > On Aug 18, 2011, at 7:48 AM, Olivier Jezequel
    <[email protected]
    <mailto:[email protected]>> wrote:
    >
> >> well, i managed to sort it :
    >> (frame-parent.startseq)/parent.Inputsnum+parent.startseq
    >>
    >> lucky for me the frame hold parameter remove the decimal to
    keep only the integer, so 2.999 is still 2 which is perfect for me
    on that case.
    >>
    >>
    >> Olivier Jezequel wrote:
>> >>> Hiya,
    >>>
    >>> I have a gizmo i made to stitch together some sequences to
    compare each frame together
    >>> for expl 1 wireframe seq, 1 render sequ and 1 ref photo seq
    (can be more...)
    >>>
    >>> all was working with a retime node that would slowdown the
    anim of each seq to have (on this case with 3 inputs) all the seq
    frozen for 3 frames, then increment and freeze again...
    >>> the problem is coming from the retime node that has a bug
    referenced #20545, so it sometime don't refresh and do its job.
    and the other retime method are not giving the same result.
    >>> So I am trying to find a way to do that otherwise using
    expressions in a framehold, but i can't figure out the expression.
    >>>
    >>> so it should do : freeze for n frames, go to next frame freeze
    again for n frames.... on that case the starting frame of the
    sequence has to be know i think or it will create trouble..
    >>>
    >>> any ideas ?
    >>> cheers
    >>> Olivier
    >>>
    >>> _______________________________________________
    >>> Nuke-python mailing list
    >>> [email protected]
    <mailto:[email protected]>,
    http://forums.thefoundry.co.uk/
    >>>
    http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>>> >> _______________________________________________
    >> Nuke-python mailing list
    >> [email protected]
    <mailto:[email protected]>,
    http://forums.thefoundry.co.uk/
    >>
    http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>> > _______________________________________________
    > Nuke-python mailing list
    > [email protected]
    <mailto:[email protected]>,
    http://forums.thefoundry.co.uk/
    > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>
    _______________________________________________
    Nuke-python mailing list
    [email protected]
    <mailto:[email protected]>,
    http://forums.thefoundry.co.uk/
    http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python


------------------------------------------------------------------------

_______________________________________________
Nuke-python mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

_______________________________________________
Nuke-python mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

Reply via email to