Yup, already wrote some python that adds a tab to camera nodes with options
to freeze and choose frame. What I really want are all the time nodes to
accept 3D nodes as valid inputs.

On Fri, Sep 2, 2011 at 9:21 AM, Julik Tarkhanov <[email protected]>wrote:

>
> On 1 sep 2011, at 22:12, Ned Wilson wrote:
>
> I'm honestly not sure. The node was called "CameraHold", and I know it was
> written within the last couple of years ( after 2008 ).
>
> Having this as a node is nice ut you basically need to do it as a C++
> plugin, which in turn warrants maintenance on every interim Nuke release (so
> going 6.1 -> 6.2 -> 6.3 you already have 3 recompiles and this not even
> counting the platform variations!). What's much simpler is to just duplicate
> a camera
> with a script that freezes it. I have a module that does something similar,
> maybe will be able to share - but in a nutshell this function in Py will do
> what you want
> (a frozen camera). Freezing a whole geom tree might be a different deal
> altogether.
>
> https://gist.github.com/41edf3e2c89aedd3276a
>
> --
> Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX
> Amsterdam | The Netherlands | tel. +31 20 330 8250
> cel. +31 61 145 06 36 | http://hecticelectric.nl
>
>
>
>
>
>
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