How should a write geo do it? A write geo will write the object again. I wondered if there's an easy way to freeze the transformation. Lets say I have a card at 2.3,1,4 And it's rotations are 12.32 , 18 , 180. I want it to stay in the same place but the transformations to reset to 0,0,0,
Can I do this with the write geo without having to export an fbx? Sorry for the noob questions :) On Tuesday, May 14, 2013, Howard Jones wrote: > would writeGeo do it? > > H > ------------------------------ > *From:* Matan Arbel <[email protected] <javascript:_e({}, 'cvml', > '[email protected]');>> > *To:* Nuke user discussion > <[email protected]<javascript:_e({}, 'cvml', > '[email protected]');>> > > *Sent:* Tuesday, 14 May 2013, 9:30 > *Subject:* [Nuke-users] Freeze transformation in nuke > > Hey all. > > > One thing I can't get my head around. > In 3d programs u have the option to freeze/delete history if a > transformation so u can animate things more easily. > > In nuke the use of axis or transformGeo nodes is a pain since u have have > to connect your nodes from 0,0,0 of the world. > > Is there a script or a simple way to achieve it in nuke? > > Thanks all. > > > -- > Sent from Gmail Mobile > > _______________________________________________ > Nuke-users mailing list > [email protected] <javascript:_e({}, 'cvml', > '[email protected]');>, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > -- Sent from Gmail Mobile
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