How should a write geo do it?
A write geo will write the object again.

I wondered if there's an easy way to freeze the transformation. Lets say I
have a card at 2.3,1,4
And it's rotations are 12.32 , 18 , 180.
I want it to stay in the same place but the transformations to reset to
0,0,0,

Can I do this with the write geo without having to export an fbx?

Sorry for the noob questions :)

On Tuesday, May 14, 2013, Howard Jones wrote:

> would writeGeo do it?
>
> H
>  ------------------------------
>  *From:* Matan Arbel <[email protected] <javascript:_e({}, 'cvml',
> '[email protected]');>>
> *To:* Nuke user discussion 
> <[email protected]<javascript:_e({}, 'cvml', 
> '[email protected]');>>
>
> *Sent:* Tuesday, 14 May 2013, 9:30
> *Subject:* [Nuke-users] Freeze transformation in nuke
>
> Hey all.
>
>
> One thing I can't get my head around.
> In 3d programs u have the option to freeze/delete history if a
> transformation so u can animate things more easily.
>
> In nuke the use of axis or transformGeo nodes is a pain since u have have
> to connect your nodes from 0,0,0 of the world.
>
> Is there a script or a simple way to achieve it in nuke?
>
> Thanks all.
>
>
> --
> Sent from Gmail Mobile
>
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