Yeah or just hit x in the dag and type "set threads" see if its using virtual cores. If it is try "set threads (physical cores)" so "set threads 16" if thats even the case.
Randy S. Little http://www.rslittle.com/ http://www.imdb.com/name/nm2325729/ On Sun, Dec 7, 2014 at 2:14 PM, Nathan Rusch <[email protected]> wrote: > Nuke has (always had?) performance problems on machines with many > virtual cores. First thing I would try is running Nuke with `-m 16` on the > Xeon box. > > -Nathan > > > *From:* Ron Ganbar <[email protected]> > *Sent:* Sunday, December 07, 2014 6:21 AM > *To:* Nuke user discussion <[email protected]> > *Subject:* [Nuke-users] (no subject) > > Hey guys > A friend is testing a dual Xeon e5 2689 64GB gtx970 vs his old i7 3930K > 32GB gtx680, (both reading/writing to a same spec ssd running windows). > Just so happens that the old single cpu pc is faster at rendering, around > 5%-30% than the dual xeon machine. Interactivity is also slightly faster on > the i7. (the xeon redraws a bit slower when you go to a new frame on the > timeline). > When rendering in Maya, he gets the expected 105-115% speed gain (more > than twice as fast) from the xeon's. > Seems very odd. How come? Anything we're missing here? > > > > Ron Ganbar > email: [email protected] > tel: +44 (0)7968 007 309 [UK] > +972 (0)54 255 9765 [Israel] > url: http://ronganbar.wordpress.com/ > > ------------------------------ > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
