Where's the overhead? Info on a roto node and rotopaint both says 'Total Memory Usage: 0B'
On 1 April 2015 at 11:08, Randy Little <randyslit...@gmail.com> wrote: > huh? output can be whatever you tell it. Pre-Multiply is directly > under output. Set output to none and premult to RGBA and you get your RGB > input Premulted by whatever roto you have drawn in the node with only 2 > nodes instead of 3. > If you set paint node up the same way it does the same thing. You just > don't get the overhead of the rest of the paint stuff being loaded into > it. > > Randy S. Little > http://www.rslittle.com/ > http://www.imdb.com/name/nm2325729/ > > > > On Tue, Mar 31, 2015 at 5:57 PM, Ergin SANAL <erginsa...@gmail.com> wrote: > >> it works without premultipication, need to choose source as background >> and replace the alpha. premult is distractive time to time.. cheerz >> >> >> >> On Wed, Apr 1, 2015 at 12:46 AM, Randy Little <randyslit...@gmail.com> >> wrote: >> >>> Roto node will output RGBA (or anything) I premult inside the roto node >>> all the time so its just inline no extra premult step. (not always a best >>> practice fyi) but I do it :-/ >>> >>> Randy S. Little >>> http://www.rslittle.com/ >>> http://www.imdb.com/name/nm2325729/ >>> >>> >>> >>> On Tue, Mar 31, 2015 at 5:30 PM, Ergin SANAL <erginsa...@gmail.com> >>> wrote: >>> >>>> rotopaint's output is rgba and roto's is only a. >>>> that means with rotopaint, nuke has to deal with 3 more channels. >>>> maybe thats why there are some performance issues. >>>> actually there are no difference between 2 nodes except output channels >>>> and place of the sliders. (feather,opacity etc.) >>>> >>>> >>>> >>>> On Wed, Apr 1, 2015 at 12:23 AM, Randy Little <randyslit...@gmail.com> >>>> wrote: >>>> >>>>> clean UI. No accidental painting. bigger memory footprint maybe? >>>>> >>>>> Randy S. Little >>>>> http://www.rslittle.com/ >>>>> http://www.imdb.com/name/nm2325729/ >>>>> >>>>> >>>>> >>>>> On Tue, Mar 31, 2015 at 2:21 PM, Ron Ganbar <ron...@gmail.com> wrote: >>>>> >>>>>> No idea about performance, but I do love the fact that when I use the >>>>>> O hotkey instead of the P hotkey, I can immediately start drawing a >>>>>> shape, >>>>>> as the Bezier tool is on by default. >>>>>> >>>>>> >>>>>> >>>>>> Ron Ganbar >>>>>> email: ron...@gmail.com >>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>> +972 (0)54 255 9765 [Israel] >>>>>> url: http://ronganbar.wordpress.com/ >>>>>> >>>>>> On Tue, Mar 31, 2015 at 9:14 PM, Simon Björk <bjork.si...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> For some reason I always reach for the RotoPaint node instead of the >>>>>>> regular Roto node. I'm not sure why I got into this habit, but it might >>>>>>> be >>>>>>> (if I'm not mistaken) that the RotoPaint node was introduced before the >>>>>>> Roto node back in 6.0. >>>>>>> >>>>>>> Anyway, does anyone know if there's a difference in >>>>>>> performance/stability when doing just regular roto? We've all had or >>>>>>> problems with the RotoPaint node over the last couple of versions, but I >>>>>>> have never actually compared the two nodes to see if one is "better" >>>>>>> than >>>>>>> the other. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> ------------------------------- >>>>>>> Simon Björk >>>>>>> Compositor/TD >>>>>>> >>>>>>> +46 (0)70-2859503 >>>>>>> www.bjorkvisuals.com >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Nuke-users mailing list >>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Nuke-users mailing list >>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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