16-bit does have a few bits less of precision (pun intended), but I wouldn't think it would cause aliasing. I haven't used mocha extensively, so I can only guess. It's not one of those cases where you have offset X and Y by 0.5 pixels or something? Den 17 feb 2016 8:49 em skrev "Nick Guth" <[email protected]>:
> Mocha seems to kick out 16bit distortion maps and I don't see any options > to up that 32bit. When I'm using the maps in nuke I get really hard aliased > edges. Blurring the map 3 pixels seems to help a little. > > Anyone have luck with smooth transitions from mocha distortion maps? > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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