16-bit does have a few bits less of precision (pun intended), but I
wouldn't think it would cause aliasing. I haven't used mocha extensively,
so I can only guess. It's not one of those cases where you have offset X
and Y by 0.5 pixels or something?
Den 17 feb 2016 8:49 em skrev "Nick Guth" <[email protected]>:

> Mocha seems to kick out 16bit distortion maps and I don't see any options
> to up that 32bit. When I'm using the maps in nuke I get really hard aliased
> edges. Blurring the map 3 pixels seems to help a little.
>
> Anyone have luck with smooth transitions from mocha distortion maps?
>
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