I've tried centering inside of mocha using it's 'calibrate center' method, but it didn't seem to affect the image. Offsetting in nuke does make it a tiny bit smoother, but I think that's because the image is being filtered by the transform. Hmm.
On Wed, Feb 17, 2016 at 1:19 PM, Elias Ericsson Rydberg < elias.ericsson.rydb...@gmail.com> wrote: > 16-bit does have a few bits less of precision (pun intended), but I > wouldn't think it would cause aliasing. I haven't used mocha extensively, > so I can only guess. It's not one of those cases where you have offset X > and Y by 0.5 pixels or something? > Den 17 feb 2016 8:49 em skrev "Nick Guth" <nick.g...@gmail.com>: > >> Mocha seems to kick out 16bit distortion maps and I don't see any options >> to up that 32bit. When I'm using the maps in nuke I get really hard aliased >> edges. Blurring the map 3 pixels seems to help a little. >> >> Anyone have luck with smooth transitions from mocha distortion maps? >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- Nick Guth motion . composite . design www.nickguth.com
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