What image format are you using? Mocha Pro will output 32-bit float
distortion maps as long as you write to a format that supports it. I know
Mocha supports tif/dpx for sure which would both work, I'd choose exr if it
was available but haven't used Mocha in quite a while.

The loss of precision at 16-bit may not seem like a big deal but it nearly
always causes artifacts.

Ripped straight from Imagineer systems documentation:

Distortion maps must be 32 bit floats, so TIF or DPX will be the best
> options
>

On 17 February 2016 at 16:40, Nick Guth <nick.g...@gmail.com> wrote:

> I've tried centering inside of mocha using it's 'calibrate center' method,
> but it didn't seem to affect the image. Offsetting in nuke does make it a
> tiny bit smoother, but I think that's because the image is being filtered
> by the transform. Hmm.
>
> On Wed, Feb 17, 2016 at 1:19 PM, Elias Ericsson Rydberg <
> elias.ericsson.rydb...@gmail.com> wrote:
>
>> 16-bit does have a few bits less of precision (pun intended), but I
>> wouldn't think it would cause aliasing. I haven't used mocha extensively,
>> so I can only guess. It's not one of those cases where you have offset X
>> and Y by 0.5 pixels or something?
>> Den 17 feb 2016 8:49 em skrev "Nick Guth" <nick.g...@gmail.com>:
>>
>>> Mocha seems to kick out 16bit distortion maps and I don't see any
>>> options to up that 32bit. When I'm using the maps in nuke I get really hard
>>> aliased edges. Blurring the map 3 pixels seems to help a little.
>>>
>>> Anyone have luck with smooth transitions from mocha distortion maps?
>>>
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>
>
> --
> Nick Guth
> motion . composite . design
> www.nickguth.com
>
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