After testing a few options out, I got a much better performance after simply removing quicktime from my inputs, meaning that I converted quicktimes to image sequences, and created separate audio. After that, the cuts do make the render slower, but the comp remains fast enough to be practical. It seems, just like Nuke, Nuke Studio should just use frames.
Ryan On Mon, Feb 22, 2016 at 1:36 PM, Morgan Prêleur <mor...@noside.fr> wrote: > Hello Henrik, > A little follow-up because we are also experiencing frustrating > perf/timeline issues, even on medium-sized projects (<30 comp), what is > that Hiero workflow you are advocating for, how is it different from the > comp container process? > > Cheers, > Morgan > > Le 22 févr. 2016 à 19:31, Deke Kincaid <dekekinc...@gmail.com> a écrit : > > Henrik Cednert > > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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