>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED]]On Behalf Of lizard
>Sent: Monday, October 09, 2000 6:40 PM
>To: [EMAIL PROTECTED]
>Subject: Re: ooooo... traveller... (was: [ogf-d20-l] Everything old is
>new again department...)
>
>
>Brad Thompson wrote:
>>
>> > [mailto:[EMAIL PROTECTED]]On Behalf
>Of WD Smith
>> > Jr
>> >
>> > I sent an email to Marc Miller asking about the possibilty of a d20
>> > Traveller game. He said that is was being looked at but
>didn't know if it
>> > was feasible as of yet.
>>
>> I think it has possibilities, but the character generation
>is definitely a
>> problem.
>>
>I'm not sure why. Race/class fits Traveller very well.
>
>Race:Humaniti, Aslan, Kkree, Vargr, etc...
>Classes:Ground Military, Space Military,Scout, Merchant, Noble,
>Diplomat, Criminal...
>Prestige Classes:Fighter Ace, Droyne 'Sport',Merchant Prince...

>The main difference would be that, to keep the Traveller 'feel', each
>character would begin play at 5th to 10th level, with appropriate aging
>effects.

I think that specifying a starting level, or a way of determining one would
class as character generation info.

Rob 'The Other Nice Man' Kenny -- Have Dice, Will Travel

'For twenty terces I phrase the answer in clear and actionable language;
for ten I use the language of cant, which occasionally admits ambiguity;
for five, I speak a parable which you must interpret as you will;
and for one terce, I babble in an unknown tongue.'

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