Folks:

On a completely different topic from the recent discussions, here is the new
magic item from "Thieves in the Forest" for everyone's enjoyment (and use,
if you like).  This is released under the OGL 1.0, the draft D20STL, and if
you use it in an actual publication just add "Candle of Healthy Restoration,
from Thieves in the Forest, Copr. 2000 John Nephew" to your OGL copyright
section and you'll be set to go.  (The version of the Candle in my magic
items compendium in progress has additional "flavor" material which is not
included below; what follows is *all* OGC.)  Enjoy!

Candle of Healthy Restoration
When used according to its activating ritual (which takes half an hour and
requires, besides the candle, a bowl or cup of fresh water and a cone made
out of paper, vellum, parchment, birch bark, or the like), this candle cures
any disease, mundane or magical, that afflicts its target, and neutralizes
any poisons in the target's bloodstream.  (This is similar to the effect of
a heal spell; however, it does not heal damage in the form of lost hit
points.)  If the ritual is interrupted, the healing magic will not take
effect and the candle will be wasted.  Typically candles of healthy
restoration are found in bundles of 1d4.

Caster Level: 7, Prerequisites: Create Wondrous Item, and either neutralize
poison or heal; Market Price: 700 gp per candle; Weight: 1/4 lb.

[Entire OGL 1.0 and D20STL omitted for brevity, since they would be much
longer than this item, but everyone reading this list knows to find them at
www.opengamingfoundation.org]

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