Martin L. Shoemaker wrote:

> But then I WOULD argue about the materials cost. The silicon in that wafer
> costs a tiny fraction of a cent when it's in the form of sand.

And purified silicon ready for production?

> I'm just looking for a way to use these skills productively. Right now, my
> GM is dividing the construction time by 10 unless I'm really starting from
> scratch. (Of course, with the clunker of a ship we have, I spend most of my
> down time repairing it.)

I think that, unless there's a *lot* of time on ship and the ship is 
really stable, it doesn't fit the genre.

Hmm... I wonder what most space pilots do in hyperspace...


DM

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