> On a similar note, Brad, I have been developing a system based around a > Tinker or Inventor class that could eventually be suitable for any genre. > Right now it's very Renaissance-Archaictech but it could go in another > direction if the right eye were to approach it. Hmm... I've been wanting something like that for my pseudo-industrial D&D campaign, but I haven't started designing it yet. How are you approaching it? Russell /etc/cctd
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- Re: [ogf-d20-l] Craft, Repair, and Salvage in d20 R. Bailey
- Re: [ogf-d20-l] Craft, Repair, and Salvage in d2... Dan Taylor
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- Re: [ogf-d20-l] Craft, Repair, and Salvage in d2... lizard
- RE: [ogf-d20-l] Craft, Repair, and Salvage in d2... Brad Thompson
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- Re: [ogf-d20-l] Craft, Repair, and Salvage in d2... Doug Meerschaert
- RE: [ogf-d20-l] Craft, Repair, and Salvage in d20 William Olander
