Hello,

Lionel Rudling wrote:

> I don't understand why a classless d20 would have class and cross-class
> costed skills.  Surely the point of a classless system is to create a
> character to your specifications and rationalisation without being forced
> into a direction based on class specific costs.

The reason I keep them is that some people are just better at learning things
than others. The class, cross-class skill mechanic is a nice and convenient way
to represent that. Plus you don't have to reinvent it and have people learn a
new mechanic. As odd as that sounds while taking away classes, and in my case
levels as well. :-)

Have Fun,
Darren


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