On Thu, 25 May 2000, Walter Christensen wrote:
> I am assuming that the new class used previously produced OGL material such
> as the d20SRD. Given this, the new class *must* be OGL. If the new class
Ok, I am beginning to see how this is going to work.
Some more issues that would be nice to clear up.
How "infectious" is the OGL? If a producer (print or
software) creates a new class that is presented in the
same format as classes in the SRD, does the new class
become OGL'd? What if a class uses a feat from the SRD?
Also Doug wrote:
>I believe the base assumption is that ANY new "rule"
>written in an OGL document is OGL'd.
I know many people have said game rules can't be copyrighted.
But the whole point of the OGL is to clear up some legally
contentious areas. So I make a big documentation effort
and write up all the rules that govern the game's behavior
especially detailing how the game differs from the SRD.
The problem is that takes away a lot of the fun of the game.
Players don't have to discover how things work anymore,
they just go read the documentation.
In general, the reason why some things are hidden in the
code is because the game designer intends for the player
to discover/learn about it through game play. Comments?
--Kal
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