Ryan,
The writing is much better. The flow of the information is much easier
to process in this draft because it did not require as much rereading,
logical backtracking, and cross referencing as the last draft did. Woo Hoo!
Thank you, thank you, thank you.
However... ; )
I feel that section 7 (copied below) is not clear enough to allow the
reader to answer their own questions about this section. Some of what I hope
to release as Open Content falls under your definition of Product Identity
and this section does not clearly tell me how to handle that while utilizing
the OGL. Of course, I could just ask someone, but I think with a few
alterations you all could make section 7 crystal clear.
I would offer a wording suggestion, but I am not able to logically "cut" to
the intentions of this section.
Regards,
Maggie
> 7. Use of Product Identity: You agree not to Use any Product Identity,
> including as an indication as to compatibility, except as expressly
licensed
> in another, independent Agreement with the owner of each element of that
> Product Identity. You agree not to indicate compatibility or
> co-adaptability with any Trademark in conjunction with a work containing
> Open Game Content except as expressly licensed in another, independent
> Agreement with the owner of such Trademark. The use of any Product Identity
> in Open Game Content does not constitute a challenge to the ownership of
> that Product Identity. The owner of any Product Identity used in Open Game
> Content shall retain all rights, title and interest in and to that Product
> Identity.
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