Hello,
"Ryan S. Dancey" wrote:
> (d)�Open Game Content� means the game mechanic and includes the methods,
> procedures, processes and routines to the extent such content does not
> embody the Product Identity and is an enhancement over the prior art; [any
> additional content clearly identified as Open Game Content by the
> Contributor]; and means any work covered by this License, including
> translations and derivative works under copyright law, but specifically
> excludes Product Identity.
I am curious, and a little confused. Exactly what is added to the license by
having all of this wording. Wouldn't it be better to just say
(d) "Open Game Content" means any content clearly identified as Open Game
Content by the Contributor; and means any work covered by this License,
including translations and derivative works under copyright law, but
specifically excludes Product Identity.
It seems to have the same use and say the same thing, but doesn't have all the
extra wording that could be potentially confusing.
> (e) "Product Identity" means product and product line names, logos
> and identifying marks including trade dress; artifacts; creatures
> characters; stories, storylines, plots, thematic elements, dialogue,
> incidents, language, artwork, symbols, designs, depictions, likenesses,
> formats, poses, concepts, themes and graphic, photographic and other visual
> or audio representations; names and descriptions of characters, spells,
> enchantments, personalities, teams, personas, likenesses and special
> abilities; places, locations, environments, creatures, equipment, magical or
> supernatural abilities or effects, logos, symbols, or graphic designs; and
> any other trademark or registered trademark [ delete: and which specifically
> excludes the Open Game Content;] [add: clearly identified as Product
> Identity by the owner of the Product Identity.]
And this one:
(e) "Product Identity" means anything clearly identified as Product Identity by
the owner of the Product Identity, but specifically excludes Open Game Content.
> The practical operation of these two clauses would be this: If you
> contributed Open Game Content that had mixed within it material that you
> wanted to be Product Identity, you now have a structured way to do that.
It seems that my proposed wording keeps the practical operation intact while
keeping people from wondering if they can use a spell that is open, when the
license seems to say that it is product identity.
Have Fun,
Darren
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