http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=134
------- Comment #8 from [EMAIL PROTECTED] 2008-04-24 11:09 ------- I agree with the position that set to % is a special case to which cure, zombie, absorb should not apply. Anyone who is trying to use those bitsets with set % attacks is probably confused about how set % attack work, and they really want damage % attacks not set % attacks. > I'll sneak in my opinion that the design of the battle system editors is > flawed, because features should be implemented with dynamic self-documenting > menu options, not bitsets. > I concur. We could actually move things out of the bitset menu on a case-by-case basis wherever it makes sense to. And the storage doesn't even need to change. We can just exclude a particular bitset from the bitset menu, and add a different interface to the same data bit in another part of the menu. I have some long-term plans for an editor-interface-editor that I need to get up on the wiki... -- Configure bugmail: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. _______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org