http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=134





------- Comment #11 from [EMAIL PROTECTED]  2008-04-24 21:31 -------
I'm sorry that I only partially understand what has been said.  If I read this
right, turning on the bitset "% attacks damage instead of cure" means that all
other bitsets work too?  But not using that bitset means that all other bitsets
are ignored?

To make an attack that sets a stat to 75% of the max, but is less effective on
certain enemies, you are saying I should do the following?

atk damage = 25% of max of stat
bitset: % attacks damage instead of set
bitset: reset stat to max before inflicting damage
bitset: effect elemental (and then make certain enemies resist the effect
element)


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