rversteegen left a comment (ohrrpgce/ohrrpgce#1281)
You could even copy autotest.rpg to Linux and see whether running it there
gives the same error to find out whether the problem is in compile/import or in
Game.
That error message doesn't indicate a problem with hspeak, most likely
lookup1.bin is written (or read) incorrectly. Probably to do with the way
(inside `importscripts`) the old lookup1.bin is loaded, a new temp file in a
different format is written, and they are swapped. Could be Mac-specific file
IO differences (e.g `rename(2)` is infamously not atomic on Mac) or more likely
just due to the sequence of script imports on that particular machine exposed a
bug.
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