rversteegen left a comment (ohrrpgce/ohrrpgce#1281)

You could even copy autotest.rpg to Linux and see whether running it there 
gives the same error to find out whether the problem is in compile/import or in 
Game.

That error message doesn't indicate a problem with hspeak, most likely 
lookup1.bin is written (or read) incorrectly.  Probably  to do with the way 
(inside `importscripts`) the old lookup1.bin is loaded, a new temp file in a 
different format is written, and they are swapped. Could be Mac-specific file 
IO differences (e.g `rename(2)` is infamously not atomic on Mac) or more likely 
just due to the sequence of script imports on that particular machine exposed a 
bug.

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