If you would integrate ControlsFX with JavaFX, it would bind to its release 
cycle and policies as well. Having ControlsFX (or my JFXtras) as a separate 
project, allows for much more flexibility. So I would really not do that. Nope.

Tom


On 8-12-2016 08:04, Matthew Elliot wrote:
+1 for CSS perf (diagnostic tooling for slow selectors like @Daniel Gloeckner 
referenced earlier would also be a bonus)
+ for scene graph rendering perf
+ table perf
+ table features and fixes (column freezing, row span, selection model fixes 
and memory leak fixes)
+ integration of controlsfx into JFX.

Matt.

Sent from my phone.

On 8/12/2016, at 7:07 AM, Chris Newland <cnewl...@chrisnewland.com> wrote:

Hi Jonathan,

+1 to that list for me.

In my experience JavaFX performs well for the "low-level" (Canvas +
GraphicsContext) stuff with one exception - the PixelWriter APIs appear do
a lot of array duplication and copying under the hood which I believe can
be optimised. I'll investigate further and try to come up with a patch.

Nice to have (but lower priority than everything on the list) would be a
public API for grabbing frames from a MediaPlayer which used to be
possible in 8 with player.impl_getLatestFrame().

Echoing Tom and Felix, my #1 priority would be fixing scenegraph
performance as tables with large row counts and charts (e.g. XYChart) with
large numbers of data points (e.g. 50K) in their Series can easily lead to
multi-second render times and huge heap usage.

Thanks for opening this discussion,

Chris

On Wed, December 7, 2016 23:45, Jonathan Giles wrote:
Hi folks,


Development on JDK 9 is slowly starting to ramp down, and we are
starting to turn our attention to the goals for JavaFX in JDK 10 and
beyond. We are starting to compile our list of what we think is important,
but we really want to hear from the community about what their highest
priorities are to them. As always, it's important to keep in mind what
JavaFX is (e.g. it isn't aiming to be a high-performance
game engine), but even still there are bound to be a number of places where
people might want to weigh in, for example:

* New layout containers (e.g. Flexbox)
* Public APIs for UI control behaviors
* Marlin renderer enabled by default
* Support for CSS animations
* CSS performance improvements
* TableView improvements (cell spanning, row / column freezing, etc)
* TableView performance
* Focus traversal API
* WebGL support in WebView
* Improved image I/O support
* A JavaFX equivalent of the AWT Desktop APIs
* Multi-res image API
* NIO-backed writable images


If there are other areas of interest that aren't listed here, please
start discussing them and we can work together to determine priorities. If
all you want to do is add a +1 for one of more of the items above, even
that will be very useful.

Thanks,
-- Jonathan



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