On Tue, 28 Jul 2020 13:28:38 GMT, Nir Lisker <nlis...@openjdk.org> wrote:

> I'd like to know how you did that.

Compiled hlsl shader binaries are stored in folder 
`rt\modules\javafx.graphics\build\headers\PrismD3D\hlsl`. The `fxc`
command that generates these files is in `build.gradle`. We can just make a 
copy and do a text comparison of the
generated shader binaries with and without a change. Note: Existing files 
should to be deleted to generate new
ones.(gradle clean is not necessary)

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PR: https://git.openjdk.java.net/jfx/pull/43

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