Originally this issue showed the problem of Node being incorrectly rendered (clipped) when snapshotting, compared to a snapshot of the whole Scene. Later on there was another problem added - lights not being taken into account if they are added to a SubScene.
As it later turned out, the original problem from this bug report is a problem with ParallelCamera incorrectly estimating near/far clipping planes, which just happened to reveal itself while snapshotting a Node. During testing I found out you can make the Node clip regardless of snapshot mechanism. Clipping issue was moved to a separate bug report and this PR only fixes the inconsistency in lights being gathered for a snapshot. `Scene.doSnapshot()` was expanded to also check if SubScene provided to it is non-null and to fetch lights assigned to it. Scenario was tested with added SnapshotLightsTest. Rest of the tests were checked and don't produce any noticeable regressions. ------------- Commit messages: - Move test out of robot tests, update copyrights - Add test for snapshot lights inconsistency - Include subscene lights in snapshot Changes: https://git.openjdk.org/jfx/pull/1332/files Webrev: https://webrevs.openjdk.org/?repo=jfx&pr=1332&range=00 Issue: https://bugs.openjdk.org/browse/JDK-8260013 Stats: 184 lines in 4 files changed: 173 ins; 0 del; 11 mod Patch: https://git.openjdk.org/jfx/pull/1332.diff Fetch: git fetch https://git.openjdk.org/jfx.git pull/1332/head:pull/1332 PR: https://git.openjdk.org/jfx/pull/1332