> Originally this issue showed the problem of Node being incorrectly rendered > (clipped) when snapshotting, compared to a snapshot of the whole Scene. Later > on there was another problem added - lights not being taken into account if > they are added to a SubScene. > > As it later turned out, the original problem from this bug report is a > problem with ParallelCamera incorrectly estimating near/far clipping planes, > which just happened to reveal itself while snapshotting a Node. During > testing I found out you can make the Node clip regardless of snapshot > mechanism. Clipping issue was moved to a separate bug report and this PR only > fixes the inconsistency in lights being gathered for a snapshot. > > `Scene.doSnapshot()` was expanded to also check if SubScene provided to it is > non-null and to fetch lights assigned to it. Scenario was tested with added > SnapshotLightsTest. > > Rest of the tests were checked and don't produce any noticeable regressions.
Lukasz Kostyra has updated the pull request incrementally with one additional commit since the last revision: doSnapshot: Replace light accumulation code Uses suggested simpler implementation using Java's Streams. Needed an additional check in NGShape3D, otherwise IndexOutOfBounds was thrown ------------- Changes: - all: https://git.openjdk.org/jfx/pull/1332/files - new: https://git.openjdk.org/jfx/pull/1332/files/2a2da5ec..49782ee8 Webrevs: - full: https://webrevs.openjdk.org/?repo=jfx&pr=1332&range=01 - incr: https://webrevs.openjdk.org/?repo=jfx&pr=1332&range=00-01 Stats: 44 lines in 2 files changed: 3 ins; 37 del; 4 mod Patch: https://git.openjdk.org/jfx/pull/1332.diff Fetch: git fetch https://git.openjdk.org/jfx.git pull/1332/head:pull/1332 PR: https://git.openjdk.org/jfx/pull/1332