Hi Pablo!

Pablo Carneiro Elias ha scritto:
> Hi.. does this animation framework supports rotation/translation 
> animation? like moving an object through a path using splines possibly?
>
> I don't want to animate meshes, but only position/rotation. can I do 
> it with your framework?
>
> thanks
>
> []'s Pablo

Sure you can! There are two ways:
   
    1 - Define two different animations, one for the
        rotation and one for the translation. This means
        creating two "ControlPointList" objects, one for
        quaternions (rotation) and one for vectors (translation).

    2 - Define one single animation creating just one
        "ControlPointList" object which animates a
        Transform (or ComponentTransform) Core. There
        you have both the rotation and the translation
        inside.

Anyway, take a peek inside the archive "Examples" folder, for there you 
can find the code which performs the tasks I described above...


Cheers,
Carlo


-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft 
Defy all challenges. Microsoft(R) Visual Studio 2008. 
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to