Hi,

On Tue, 2008-11-04 at 12:25 +0800, Gerrit Voss wrote:
> Hi,
> 
> On Mon, 2008-11-03 at 22:11 -0600, Allen Bierbaum wrote:
> > Does anyone know where an example of doing this in OpenGL is?  I have
> > done some google searches and not found anything that looks promising.
> 
> which part ?. As far as I understood it and what I wanted to try first
> was a combination of glQuery and glConditionalRender. I have a
> rough idea how to integrate it, though I still have to figure
> out how to support multiple queries (e.g. in case of multitextures).

one quick question, are you looking for an LOD like behaviour, so render
something else until the replacement is ready or just a simple start
rendering this as soon as everything is ready ?

kind regards,
  gerrit



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