Hi,

On Tue, 2008-11-04 at 12:25 +0800, Gerrit Voss wrote:
> Hi,
> 
> On Mon, 2008-11-03 at 22:11 -0600, Allen Bierbaum wrote:
> > Does anyone know where an example of doing this in OpenGL is?  I have
> > done some google searches and not found anything that looks promising.
> 
> which part ?. As far as I understood it and what I wanted to try first
> was a combination of glQuery and glConditionalRender. I have a
> rough idea how to integrate it, though I still have to figure
> out how to support multiple queries (e.g. in case of multitextures).

well reading the details after the to optimistic first glance,
that is not going to work, currently it's only occlusion queries. 

kind regards,
  gerrit


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