Hi Christoph,

Christoph Schäfer wrote:
>
> I took a look at the code and the old docs. If I understand right the 
> only point why the OSGQ4GLWidget is need is to catch all the calls 
> issued by Qt and manually pass them to the e.g. passivewindow used by 
> opensg for rendering. Also the context is being prevented of being taken 
> over by Qt (filter the makeCurrent calls).. right? 

Really the critical part is the context handling, the PassiveWindow is 
just coincidental to make it play nice with Qt.

> So basically I only 
> need the OSGQ4GLWidget from opensg 1.8 - that is no work at all ;-) I 
> thought I would need the managed window - which seems to be a lot more 
> work to port to opensg2.

If you manage the things like interaction yourself the basic widget 
should be enough, yes.

Yours

        Dirk

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