On Sun, Aug 22, 2010 at 12:09 AM, Miro Collas <miro.col...@gmail.com> wrote: > > That's what I referring to, the command line commands. VERY handy! And > dd is one I use a great deal.
The problem I have with that is that the draw distance is only one of several debug settings that affect performance. I've been running with deferred rendering enabled for the past few months and I've had to enable/disable shadow maps & SSAO all the time, but I hardly ever touch the draw distance. What's more, using a general method of changing debug settings through chat would let us create gestures that changed a whole group of settings all at the same time. So when entering a laggy sim you could trigger one gesture that did all of this. /set RenderFarClip 128 /set RenderVolumeLODFactor 2.0 /set WindLightUseAtmosShaders 0 With a system like this you could change any setting on the fly without ever having to open the UI which would be great for filming machinima. Cam into a building and turn on global illumination and crank up the SSAO settings for deep highlights, cam back out and put SSAO back to the defaults and turn off GI for a better frame rate. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges