Taking a stab at a user story: As a land owner, I want to ensure that sim performance is not negatively impacted by particular avatars with lots of scripts, so that all users of the sim have a good experience.
That abstracts away the mechanism... which suggests to me that approaches like dynamic per-avatar caps on script cycles might be a better approach to pursue than specific functions that enable monitoring. But I'm probably over-abstracting the desire and it would encode the policy in the sim, rather than letting land owners self-manage. Can we craft a better user story to capture the true need? On Wed, Sep 29, 2010 at 4:09 PM, miss c <miss_c...@yahoo.com> wrote: > Let me reword that last part. I should be able to locate a person using > excessive amounts of resources on my sim. I also should be able to stop > random people on alts setting out to grief secretly with the overuse of > scripts. > > ------------------------------ > *From:* miss c <miss_c...@yahoo.com> > *To:* Zi Ree <tinacl...@gmx.de>; opensource-dev@lists.secondlife.com > *Sent:* Wed, September 29, 2010 5:45:25 PM > > *Subject:* Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count > feature request > > This is a tough one because it does leave a lot of guess work, but still > could be added to my list of tools I use to guess with. I will totally take > it if it's being offered, I just pray this inst the foundation the future > tools will be built off of. And about the whole banning, my regions > private, just open to the public, if I want to ban anyone coming in my sim > wearing pink, I can. I hope thats not why tools are being kept from us, is > because the Linden's are afraid we will make unintelligent bans. I pay a > lot of money out I should be able to do what I want with it within the ToS, > I should be given the tools to at least keep random newbs from secretly > crashing my sim. > > ------------------------------ > *From:* Zi Ree <tinacl...@gmx.de> > *To:* opensource-dev@lists.secondlife.com > *Sent:* Wed, September 29, 2010 5:28:07 PM > *Subject:* Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count > feature request > > > Do you want an incomplete yet helpful solution doable now, to be > > improved/completed later on, > > or do you prefer to wait another 6-12+ month with nothing at all? > > Since improvised and incomplete solutions tend to become the final one > after a > while, and since I have no issues with script memory whatsoever, I rather > wait > for a fully functional, complete implementation than seeing a temporary and > > useless "solution" in place. > > Zi > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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