The main problem for Linux games, is lack of backward-compatibility
(read: ABI). That is, a game binary made now, is very unlikely to work
10 years from now on year 2018 Linux OS, while most Windows games can
be played within ~10-15 year compatibility range. That is: Windows 95
games still mostly work on Windows Vista.

Until Linux will have a better backward-compatibility (LSB?), it is
unlikely to see many commercial games out there.

That is: if I were a game development company, that targets both Linux
OS & Windows, I would use customized Wine (like Google Picasa did),
because there is no backward-compatibility in Linux systems. - The
best can be done here is using someone else's (Windows)
backward-compatibility and emulate that on Linux OS.

This way, the game will still be playable on Linux 2018, maybe with
some minor changes in that emulation layer.

-- 
-Alexey Eremenko "Technologov"
-- 
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to