Hi Alejandro,

I haven't heard of NodeTrackManipulator sef faulting before, so this
is a new one, I'd guess it would most likely be a usage issue, but
perhaps you have uncovered a bug in the manipulator.

First thing to test would be to run the osgsimulation example to see
if that runs stable.

Next up provide a stack trace, without there is nothing anybody else
can help you with.

Robert.

On Mon, May 19, 2008 at 5:27 PM, Alejandro Segovia
<[EMAIL PROTECTED]> wrote:
> Hello all,
>
> I'm trying to use osgGA::NodeTrackerManipulator to try to get a camera to
> follow a node as it moves around the scene, with very little success. After
> setting up the manipulator and setting the node it has to track, I get a
> segmentation fault when I call the getInverseMatrix method on it in order to
> adjust the camera. The crash is inside the computeNodeCenterAndRotation
> method in getInverseMatrix.
>
> Aside from setting the node to be tracked, I'm using all default values for
> the NodeTrackerManipulator.
>
> Has anybody experienced the same problem or know what I could possibly be
> doing wrong?
>
> I'm running OSG 2.2 on Debian Linux.
>
> Thanks in advance,
> Alejandro.-
>
> --
> [EMAIL PROTECTED]
> http://varrojo.linuxuruguay.org
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