Hi Jan,
thanks for your comments. We are evaluating a Nvidia Quadro and the other
option commented by Robert about using horizontal split with two outputs.
By the way, I've been using the examples of running osgviewer xx.osg --stereo,
but I would like to implement all that in my own code. Is there any
example/code to have a look? just to have an idea on how to start.
thanks!!
regards,
Jaime.
> From: [EMAIL PROTECTED]
> To: osg-users@lists.openscenegraph.org
> Date: Thu, 20 Nov 2008 22:35:24 +0100
> Subject: Re: [osg-users] question about passive 3D stereo using polarized
> projectors and openscenegraph
>
> Hi Jaime,
>
> > Hi everybody!!
> >
> > in my lab they want to re-use an old system composed by a Cyviz Stereo 3D
> > Converter (xpo.2). It basically consists on a splitter which needs a
> > frame-sequencial stereo source, and the output is two videos for two
> > projectors (so passive stereo using polarized projectors & glasses). I am
> > quite new with this 3D stuff... I think I should use OSG_STEREO_MODE with
> > the QUAD_BUFFER option.
>
> Yes, that is the correct setup for the this system (we have the Vizwall
> ourselves).
>
> > My question is more about the graphics card
> > required for that, do we need any special card for that? I have a laptop
> > with a NVIDIA geforce 8700GT, do you think it is possible to use it like
> > that?
>
> Nope. You need an Nvidia Quadro or ATI FireGL card that has the QUAD_BUFFER
> support and has also the special mini DIN 3-pin synchronization connector.
> The
> cable from that goes into the xpo boxes, without the sync you will not get
> stable stereo.
>
> The consumer cards (GeForce/Radeon) do not support neither the QUAD_BUFFER
> mode nor have the required hardware for the synchronization.
>
> Regards,
>
> Jan
>
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