Hi Melchoir,

On Tue, Feb 3, 2009 at 7:33 AM, Melchior FRANZ <melchior.fr...@gmail.com> wrote:
> Just for the record: I've had several segfaults in OSG's
> particle code (threading related) since I updated a few
> days ago. I'll post a backtrace when I run into it again.

The particle code has changed very little in the last year, and only a
tiny tweak recently that won't effect threading stability.  It could
be an old problem that has only just now surfaced, or perhaps just a
build consistency issue.

Do any of the standard particle examples reproduce the crash?

Robert.
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