* Robert Osfield -- Tuesday 10 February 2009: > Any chance that FlightFear is modifying the > ParticleSystem/ParticleSystemUpdate within the cull traversal?
No idea. Have to check with one of our "osg experts". > What happens we you try differnt threading models like > CullDrawThreadPerContext, SingleThreaded and DrawThreadPerContext? Will try later. For now I've recompiled everything with -O0, and have run fgfs for hours, without crash. I don't really think that the slightly changed compiler/linker flags have removed the cause for the segfault, but the now much lower frame rate has probably changed the timing such that it's now less likely to occur. I'll continue the tests, and will give some more useful info about my next crash (if any). Of coursem, I agree that there was no more reason to delay the 2.8 release. :-) m. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org